Episode 19

Work in Progress - Escaping from Castles, Making Games and Catching Fish - Duncan Molloy, Osprey Games


October 9th, 2016

1 hr 16 mins 59 secs

Season 1

Your Host

About this Episode

In our latest in our Work in Progress series we are joined by Duncan Molloy, designer for Osprey Games and all round genuinely delighful man.

Richard gets all misty eyed as we dive back into both their childhoods and chat Heroquest, the terror of trying to get a perfect run in Pandemic Legacy, before Duncan becomes the detective and tells us about Sherlock Holmes, Consulting Detective.

We then have a chat about Osprey Games, including some of the key games in their catalogue before Duncan tells us the tale behind their latest endeavour, rereleasing and updating the classic Escape from Colditz.

It's utterly fascinating and told with a real passion and sincerity.

Links of Note

Pandemic Legacy - http://www.zmangames.com/store/p31/Pandemic_Legacy.html

Heroquest  - https://en.wikipedia.org/wiki/HeroQuest

Sherlock Holmes Consulting Detective  - http://www.ystari.com/home/games/originals/shcd-en/

Osprey Games - https://ospreypublishing.com/store/osprey-games/

Escape From Colditz  - https://ospreypublishing.com/escape-from-colditz

Twitter - https://twitter.com/ospreygames


Facebook - https://www.facebook.com/OspreyGames/

If you like what you have heard, please take some time to Rate, Subscribe and Review us on iTunes.

Facebook -     http://www.facebook.com/werenotwizards    Twitter.com -     http://www.twitter.com/werenotwizards    If you like what you have heard, please take some time to Rate, Subscribe and Review us on iTunes.   https://itunes.apple.com/gb/podcast/were-not-wizards/id1084198405    Get us on Stitcher -     http://www.stitcher.com/podcast/were-not-wizards    Get us through acast -    http://www.acast.com/werenotwizards

Check out our pictures - www.instagram.com/werenotwizards

Music is owned entirely by We're Not Wizards and thanks to DouglasVB

Email us    
[email protected]    
Remember, we are many things but We're Not Wizards.

Support We're Not Wizards Tabletop Network